Wednesday, November 21, 2007

It would be the failure of our society if we were to lose ourselves in this mad rush of technology

The MMORPG which towers above others in terms of gamers addicted, is World of War craft . Launched in 2004, this behemoth has managed to ensnare more than 8 million gamers worldwide, that’s more than twice the size of its nearest competition, the Guild Wars. Such is the allure of RPGs that careers have been destroyed, relationships ended and some have even died when their bodies could not take the strain of playing for 55 hours straight. Ultimately the question, how is the addictive behaviour of playing video games different from, let’s say, watching TV or talking on the mobile phone for instance? As Dr. Nagpal says – “It would be the failure of our society if we were to lose ourselves in this mad rush of technology. We need to take control and set boundaries.” Amen to that.
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Source: IIPM Editorial, 2006

An IIPM and Management Guru Prof. Arindam Chaudhuri's Initiative

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